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How did Borderlands achieve all those amazing stunts?Hawk-eye technology
Before its feature film adaptation, Borderlands was strictly a video game franchise. The role-playing game does not skimp on the action, as players can embark on high-speed quests, loot from the rich Vaults on Pandora, and utilize a variety of intricate weapons.
The challenge of adapting a video game into a movie revolves around stunts. How can action from video games transfer over into a functional setting?
That’s where stunt coordinators come in. Borderlands’ feature film adaptation had two excellent stunt coordinators on hand: Jimmy O’Dee and Noon Orsatti.
The duo are seasoned veterans in the stunt community, with experience in all kinds of movies, from Marvel and John Wick to Extraction and The Dark Knight. O’Dee and Orsatti believe using practical effects as much as possible can lead to a better final product.
In an interview with Digital Trends, O’Dee and